Zhuangzi was fishing in the Pu River when the King of Chu sent two high officials to him. They said, “The king wishes to entrust you with the affairs of his realm.”
Zhuangzi kept hold of his fishing rod and did not turn around. He said, “I have heard that in Chu there is a sacred turtle that has been dead for three thousand years. The king keeps it wrapped in cloth, enclosed in a box, and stored in the ancestral temple.
“Now, would this turtle rather have died and left its bones behind to be honored, or would it rather be alive, dragging its tail through the mud?”
The two officials replied, “It would rather be alive, dragging its tail through the mud.”
Zhuangzi said, “Then go away. I too will drag my tail through the mud.”
This is pure escapism. Numbing yourself to the burden of being. Likely from a stress tolerance so shallow and under-developed that the slightest inconvenience or expectation feels like a crisis.
The truth is that after the brief initial relief of excusing yourself from being anything at all, you'll end up in a deep depression. It's a naive and immature fantasy.
Remove all electronics from your life, they are a constant nervous system stimulator that has prevented you from truly relaxing into a state of repair. Then introduce responsibilities into your life, start small. We are wired to be needed, wanted, useful, accountable, social. You're just stressed out.
Not sure at all you actually read the piece. Your responses about having a job or inconvenience or expectation seem entirely unrelated.
The text does not, for instance, encourage not having a job. It also does not encourage being nothing at all. Being nothing special is quite different.
> do nothing after work. why do you have to do something after work? do something because you feel like doing it, not because you feel like you have to.
Escapism. You SHOULD feel like you have to do some stuff. Our bodies are always aiming to relax, because conserving calories is an extremely effective survival method. We are hardwired to do nothing, in order to escape the burden of instead doing something.
The extreme majority of people don’t have some secret massive project they want to do and are weirdly choosing not to. There’s only one way to interpret this.
Your body is, maybe, but we're not all the same. Making my body sit still and do nothing requires sustained, focused attention; action is the comfort state, and idleness the burden.
It also ignores the real stresses imposed by society on ordinary people. The point of an NPC is stasis. The walking signpost gives you the same information, or the weapon shop sells you the same broad sword, whether you take 3 hours or 203 hours to get to that point in the game. The NPC has no inner life; it’s code that only exists when it is doing a job.
In the real world, stasis gets you killed. Someone is paid hundreds of thousands of dollars (maybe millions) to find out if you can be made to pay more in rent, accept higher air fares or hotel fees, work longer hours, or accept lower wages. You can’t choose not to be part of the war. You either fight and accept intolerable stress, or you don’t fight and you still accept intolerable stress.
I don't interpret it to that extreme. I think it's more about shutting out noise and acting along a thread that keeps you pleased without interference from e.g. brainrot media or an over-demanding job.
Arguably a reason most everyone found the early internet/web so awesome: it wasn't as commoditized into feeds and platforms. You were an adventurer on an undiscovered planet, a secret life beside the boring real one and just did your thing. It's how most of us ended up here, anyhow.
> Likely from a stress tolerance so shallow and under-developed that the slightest inconvenience or expectation feels like a crisis
Maybe, but that could also be because of autism, trauma or some other disability
And maybe the author just wants to feel heard, get others to comment on their experiences, be vulnerable in public (which btw can be pretty stressful too), and connect with their community
That’s a stretch and in realm of pure speculation.
A blacksmith is useful for society and for himself. It’s a profession and it’s not anything. OP’s point is that profession compared to chasing dragons. I’m tired of chasing dragons and very happy focusing on my own life.
Who is this “we” you speak of? I see this word thrown around a lot here. Never use “we” in a sentence unless you’re referring to another individual directly. It’s beyond arrogant to assume you have the authority to speak for all others.
That can happen with a high stress tolerance too, it just needs to be pushed past the breaking point. Some of us have gone through harrowing experiences and the NPC lifestyle is one coping mechanism among many others.
"Don't give a fuck" - Ignore your feelings. Ignore your thoughts. Ignore others. Exist in some detached unalive state divorced from the human condition. Because it's easier. Oh and the monks did it. It's also easier to die, that's the end of that path of thought.
It really isn't that though. If you're disparaging normal ass people with jobs and families and lives as "NPCs" you probably should try ignoring your thoughts and feelings a bit because they're probably part of a some low level grinding psychosis.
To make the most facile counterpoint - the reason the Skyrim blacksmith doesn't care if the main character slays dragons is because they weren't programmed to. There aren't consequences either way.
To the extent that this post is meant to be inspiring, it only works if you're an NPC in a static world that has no real consequences - where you actually can live your life in a static loop because nothing will change.
When the metaphorical dragon comes to burn down your village, are you going to shrug and go back to looping your hammer_nail_03 animation?
I think when people use NPC as an insult (it is a dumb insult in my opinion), they are looking at it from the point of view of a player, someone outside the game who understands that the NPC is scripted (this is a silly and egotistical way of looking at the world). This post is looking from it from the point of view of the NPC instead, as if that was a living entity one could be.
IMO, people using NPC as an insult have it backwards. What they mean is that you receive tasks and ideas from them to carry out for cash. That's what players do.
The blacksmith tasks the protagonist to get a Dragon's Teeth or whatever and pay 100 Golds in return(never played TES, sorry if this isn't a good example). The player has no control over the blacksmith; the blacksmith is in full control of the situation. The blacksmith is an NPC. The protagonist is the player. But then some thinks the blacksmith must be the player, I suppose. The fact that this sometimes seem to happen almost puzzles me.
> I think when people use NPC as an insult (it is a dumb insult in my opinion)
Probably not totally relevant, but a several years ago I was out for one of my best friend's very low-key bachelor party (just a few friends/family members bar-hopping, no strip clubs). We went to a bar that was recommended by one of us and the dude who greeted us was so insanely charismatic that I assumed he was someone my buddy knew and was this later joiner to the party or something. I asked my friend, "Do you know this guy?" and, you kinda have to know his humour, but he replied, "No, he's an NPC." He was not insulting the guy (in fact I think he may have even said "non-playable character" in full) just saying, "Nope, not with us," and ya... I laughed... like, really hard. Needed recovery time.
That made chuckle! Not to the point of needing recovery time, but still. Thank you for sharing the story. I can’t help you get to the point you were looking for, but I enjoyed it nonetheless.
right, this comes close to rejecting the frame, which I think you could fairly do.
viewing npc as a category of person is inherently an ego driven, narcissistic way of looking at things. It is a viewpoint that lacks a theory of mind.
This essay implicitly supposes that the npc has a mind + motivations and that those motivations are more important to the npc than the player character. I'd extend it to say that if you are an npc you are a player character; you're just in a different game. Village Blacksmith Simulator, where you make horshoes, fend off pickpockets and sometimes a hero's dragon fight flattens your shop and you start over.
The flaw is assuming the player character is always the same.
Ironically the people who view others as NPC (and say so in a disparaging way) are likely more one dimensional themselves. I think you're spot on with the narcissism viewpoint.
"I think when people use NPC as an insult (it is a dumb insult in my opinion)"
It's a great insult, because it is usually used to describe someone whose viewpoint is basically a brainwashed and braindead pre-programmed one (either through upbringing or other things) and clearly demonstrating a lack of self-conscious critical thought.
It’s funny, because one might argue that a lack of awareness of, or empathy for the fact that other people also have thoughts and autonomy also demonstrates a lack of self-conscious critical thought.
Right, and there is very good reason you need to care about a lot of things. That Dragon will burn your village and kill you. You better be concerned about that - you will die.
Your life isn't scripted. If have the option to not ignore the dragon. You can work with your town to setup a watch and places to flee to when the dragon is coming (even if only 50% make it that is an improvement). You can as a town fund adventures to kill the dragon. You can move to a town where there are no dragons. There are probably other options that I haven't thought of.
You should not ignore politics. You need to understand the trade offs. You should plan for what is happening. Russia is at war with Ukraine - things like that can happen to you as well. You should understand enough to have an informed decision on how much to prepare... Maybe you need to build a bomb shelter, maybe not, but you should know in time to build one.
This sort of a anxious hyper-vigilance is exactly the sort of main character bs you should let go of though. Spend some time with your kids or whatever. You actually can't plan and prepare for a hypothetical war with russia.
If it's me against Russia, no, I can't plan and prepare. - ALONE. Ukraine spent several years after 2014 planning for another war with Russia and there had reasonable success despite being in a apparently much worse situation. Ukraine is a large enough collection of people that they could usefully plan and prepare.
Which is part of my point. Don't live alone. You live in a community of people. You need to engage with your community to prepare for that dragon.
That doesn't mean don't go play with your kids or whatever. Do that too. But also prepare for life in ways that you can prepare because you live with other people
In Hades, yes. Vanishingly few of us actually control our fates or societies even to a small extent. The modern tendency to think like we do is a form of mania. By indulging it, we damage the only control we really have, our relative health and peace of mind.
Pretending that you don't have a part to play in the fate of society is escapism at best, and learned helplessness at worst. Democracy is explicitly a system that functions off of the sum of individual participation, and if the quality of that participation is poor it will produce bad outcomes even barring subversion by other powers. Pessimism like yours cedes control entirely to those who would take it through undemocratic means, and the result will be a markedly worse world.
You don’t have a part to play of any value to anyone outside of your direct orbit. Nothing you can do will impact history. You will be forgotten shortly after your death. There is no afterlife, you’re nothing more special than a bug other than being complex enough to think that you are.
Just live your life however you want, you only get one, and it’ll be brief.
I'll admit I'm assuming that you are writing with the intent for your words to be read, understood, and integrated in some capacity into other minds. That is, you are engaging in communication. The contents of your communication are an argument, advice to think about and participate in the world in a certain way. Perhaps this was totally random, though, and you didn't mean to convince anyone of anything, and were merely pressing keys at random, in which case I apologize for reading intent into your actions.
How do you square this opinion with the fact that people actually do get voted into office and enact policies with grand repercussions on history and society?
Political movements can certainly be an important factor of modern power given the right instigators, but transferring the importance to oneself is, again, damaging mania.
We're building AI so that it can take care of the dragon, as well as run the economy and do everything else for us. I think soon the only viable option will be to live the NPC life.
The example is particularly bad because in Skyrim the blacksmith actually does react when a dragon arrives (in one of the villages where the blacksmith is on an exterior cell) and can actually be hurt by the dragon.
I think NPC is the wrong terminology here - everyone should be the main character in their life - to have meaning and agency. But I think the problem arises in how 'main character' is defined and expressed - having the idea that you're supposed to 'do great things' and live this larger-than-life, life.
You don't have to save all the rhinos, defeat every poverty, slay every social cause or overthrow every tyranny. If anything it's arrogance to assume you can, or even should - that your specific brand of saving anything is even correct.
If you look at most people that do well for themselves and have good lives, they live narrow focused lives in domains they care about. They're very much the main characters of their own lives, but also recognize there are other characters running around doing their own things as well.
I think using the term NPC would be more apt if you're referring to someone that's purely on autopilot and not making any effort to ensure that they're leading a life that is meaningful to them.
In Lathe of Heaven by Le Guin, the main character George is famously frustrating because he doesn't do much. Bad things happen to him and he basically just lets them. He thinks his psychiatrist is totally evil yet keeps going back. He has a pitiful lack of control over his life. He doesn't seem to want control, which is the worst part. He isn't super happy, and you could take that as the main point, but I don't.
even George, perhaps the most boring and least reactive person you've ever read about or met, would just laugh at the goal of being "entirely unfazed by everything happening around you." Even he falls in love, experiences great joy and brutal heartbreak, finds his own small ways of making an impact, makes peace with difficult things. For a character who supposedly does nothing important, he does a hell of a lot.
i am not sure why people are interpreting so extremely.
the gist of the post is "do something because you feel like doing it, not because you feel like you have to." and "the goal is to just do your own thing.".
it is not "never let anything affect you ever, then die".
> the gist of the post is "do something because you feel like doing it, not because you feel like you have to." and "the goal is to just do your own thing.".
So basically, a main character life, the life of a player. A player can even choose not to play the game, and it isn't their whole world.
The reason this post is incendiary is due to their overwrought metaphor which ultimately works quite poorly, if at all.
while it's not how i would have written it, i am struggling to understand many of the interpretations being posted in the comments. it's like people skipped over all the lines that say (or imply) "just do your own thing", and got immediately hung up by the use of "npc".
I'm just trying to explain why people are posting what they are posting. E.g. "likely from a stress tolerance so shallow and under-developed that the slightest inconvenience or expectation feels like a crisis" stems partly from the immature writing style.
But given that you are posting passive-aggressive "okay?"s to my explanation while purporting that you don't understand the comments while alluding to the notion that you do understand exactly why...makes me think you are just a troll, or worse.
not trolling, just found it to be an odd thing to add on. none of the other comments that i read at the time of my comment, except yours, brought up the age of the author.
i typically try to avoid using age as an insult. i find it rude. you don't, apparently.
(out of curiosity, what is the "worse" thing you think i am?)
I mean, the example they give is pickpocketing the blacksmith and the blacksmith just doesn’t care. So, never let anything affect you is kind of exactly what the author is proposing.
They try to reign it back in at the end with “goal is to do your own thing” but the examples given, and really NPCs in general, are the antithesis to that.
Ironically, the NPCs are designed to do exactly what they are supposed to with no free will at all. I have programmed you to do this, and thus you shall.
That’s the best part! We’re all NPCs in other people’s stories _and_ the main character in ours.
You can do and be absolutely anything or anyone you want. Just gotta bear the consequences and that’s it.
Wanna live a homely life surrounded by loved ones? Go do it! Nobody is stopping you. Wanna galivant around the world having adventures with no roots? You can!
And when you meet a local npc bartender on your adventures, you’re just another rando tourist npc. It’s great
Commented elsewhere in the thread before reading the comment (a terrible habit of mine) and I fully agree. The way I explained it to my daughter is this:
Every snowflake is unique but snow is still just snow.
Life’s funny that way. You can’t predict what an individual will do and yet predicting what a crowd will do is so easy we have entire engineering and social disciplines based on manipulating crowd behavior.
In The Republic, Plato tells a story of a man who briefly died, visited the afterlife, and came back to life. According to the man, people would be reborn after dying, but they got to choose what they would be reincarnated as. Some people chose to be rich kings, some chose to be fierce animals. Odysseus, a legendary king known for his wisdom, chose to be reborn as an ordinary man.
OP should read Bhagavad Gita. The ancient Indian have talked about this for a very long time. Ashtavakra Gita have also talked about realizing that oneself is pure observer. It is a deep, deep book. You either get it or don't, unfortunately.
Arjun is not detached. He is doing battle. In fact he is doing the battle he is supposed to be doing even though his relatives are aligned on the other side.
The whole lesson is to exercise your agency to achieve what you are supposed to be doing, despite what's happening.
> drive a boring car... have a boring job. do nothing after work...
This just sounds like mental exhaustion as mentioned. The internet exposes us to thousands of opinions on how to live, so those terminally online get information overload and analysis paralysis. I don't think the answer is to give up trying or just settle into a boring life. Then people write these snarky blogs as a coping mechanism. Personally, I think navel gazing and these shocking, screw-the-world articles are just ways to live comfortably inside your head. It's addictive to write shocking, against-the-current stuff and get reactions, and it feels like you are affecting your life. But most of the time I think it's performing for yourself.
Adding the 1001th random opinion and being a hypocrite: go offline more, interact with real people and you'll realize life is actually fine and enjoyable. Natural dopamine and serotonin. It's easy to fall into anhedonia or apathy as a safety response to information overload. Having a boring, soul-crushing job on purpose is not good advice, nobody should intentionally spend huge parts of their years on Earth like that. Making your life enjoyable through effort in the real world is not a bad thing.
i think have a bit of an understanding of where OP is coming from. lately, the grind doesn't stop, and the quality and cost of life are inverting at an alarming pace. and all this time we're being told being the main character means having billions of dollars, be looksmaxxed, have a million friends, and anything less means you're poor and worthless.
this is an incredibly stressful time to be alive. i think i'm moderately ambitious and so i grind at my early stage startup and enjoy the work most days. but sometimes i also think it'd be nice to just have a bakery in a middle-sized town somewhere without thinking too much about politics. and just living my life with its ups and downs, but without the daily / hourly emergencies that come with being on the internet nowadays.
This post got the definition of NPC entirely backwards.
NPC = follows the rules exactly like they’re programmed to. That means not thinking outside the box, ignoring gut feelings, adhering to a routine, consumerism and generally politically unimaginative.
The blacksmith from Skyrim is a great example because along comes a player, puts a bucket on your head and steals all your stuff without any complaints.
That was a good read, thanks! I think one thing the blog post perhaps misses is that although humans are nice throughout the movie, we are supposed to view a lot of their best behavior near the end as part of their "awakening", the realization that there is more to life than just pleasure and that it'd be great to get to live on earth again. It's not as incoherent as it seems, though there is definitely still room to wonder whether the protagonists are actually the villains.
This is viable option if you are generally okay with the way the world around you works - if you live in a safe place with a good economy and a fair, well-functioning government. Unfortunately this is not the situation for a lot of people.
The key is consciously making that choice. What people don't want is to be forced into a way of living by others. People can accept what they have a hand in discovering and choosing.
Dated someone who said this early on, talking about how they wanted to be kept like a housecat and grow plants. I don't like saying things gave me "the ick" but... wow.
As the type of person with a more "life is like playing pokemon, if you make an effort to talk to everyone, you'll have more fun and they'll help in unexpected ways" vibe, I just don't get it.
Confusing perspective and doesn’t achieve what I think they were trying to say.
I get from this “you cannot have expectations of me, because I’m an NPC, so stop the judgement because I cannot change what I am. It’s in my programming.”
Like, not really anything else. I cannot handle failing to meet expectations (regardless of where they come from, who is seemingly imposing them, or really anything related to expectations at all) so I just absolve myself from having any.
Agency is a reason for me to arise each day and work at my goals. Without goals, or agency, I may head for depression (been there, done that).
If I do not see progress being made, I know that if I do not change what I am doing (or measure in smaller increments) again, I may head for depression.
Even crappy odds are an acceptable challenge, when I compare to what I imagine is an NPC/don't give a hoot outlook.
This was always my biggest nightmare: to become an NPC. I always feel like I am capable of more than what I am currently doing, and I am trying to do more. Life is short. I want to die knowing I had a great impact on the world and I did what I could, not as an NPC.
Living is not the same thing as filling an empty space in a game. An NPC is just that - add some extra background staff so that a city feels live-like.
You are alive. Go live.
NPCs immitate life, but very pourly. Do not take them as an inspiration.
Don't try to ignore the world around you as it is the direct opposite of a game world which is static.
Real life is dynamic, changing and if you behave as an NPC for a long time, you are going to have a bad time eventually
I saw two people with NPC tshirts today (Chinese tech scene). This resontaes quite well with the notion of tangping or laying flat: https://www.sixthtone.com/news/1007589
I do agree with this attitude, but the epithet of "being an NPC" is about having someone else--the media, your tribe, your church--governing your behavior without you thinking about it.
It's not about being a main character in the world--it's about being a main character in your own life.
You can write a good story about anything. Slice of life stories are great. A peaceful zen character can be a main character. A hard working craftman could be a main character. A man or woman taking care of their sick partner or child and barely having time for anything else is a main character. The whole trend of using the term NPC is a very egotistical framing in the first place, but if you care you can be living any type of lifestyle and be a main character. Culture is very relative, people think they're the main character because they act like a dip shit on a live stream and people watch them. In a lot of cultures people like that would not be seen as enviable at all. Its all pretty arbitrary.
I feel like this take is for a more passive form of stoicism. No you don't have to care about what is going on around you, but you do need to somewhat engage with your life to solve problems, pay bills and take care of loved ones.
Its pretty common in Japanese and Chinese culture to want to live an NPC life -- characterized mainly by being completely ordinary and living a relatively simple life without much excitement, and finding joy in small pleasures.
>when you stop caring about being the main character, you finally get to just live your life.
I am not sure there is a standard definition of "main character." In literature, at least, there are countless main characters who lead very introspective lives.
Always a good idea to pick up the book and read for yourself in context, but for those who might pass on that opportunity:
“Make it your goal to life a quiet life, minding your own business and working with your hands, just as we instructed you before. Then people who are not believers will respect the way you live, and you will not need to depend on others.”
Doing the things you care about instead of the things you are induced to care about, that is something I agree with. However, what is there to live for, if I am strictly unaffected by the world around me?
>be an npc. drive a boring car—who gives a fuck? have a boring job. do nothing after work. why do you have to do something after work? do something because you feel like doing it, not because you feel like you have to.
Obviously. People have reasons for buying cool cars or socializing after work. But if you don't have a reason to do something aside from a vague idea of "this is just what people do", then doing it anyway would be considered NPC behavior. You're just blindly following programming without even understanding the purpose of that behavior.
Instead of striving to shut your brain off, you should strive to actually use it. Think about what desires people have that cause them to take those actions. List them out. Do any of those desires apply to you? If not, then go ahead and stay home.
I think this stretches the "NPC" term beyond its utility. It’s a cute little insult, but once you redefine it to mean “ignore status games, stop worrying about what other people are doing, and live according to your own priorities,” you’re basically just restating advice that’s been around for millennia. That’s Stoicism, Buddhism, The Subtle Art of Not Giving a Fuck, etc. I’m not sure this new metaphor is adding anything.
The whole ‘NPC’ thing is so juvenile and solipsistic. Believing other people have less mental agency than you doesn’t make you cool and edgy, it makes you come off as an idiot that needs to grow up
(Note I’m not directing this at the author necessarily, just people who do actually engage with this concept as if it is serious/real)
You just demonstrated a _preference_: ability to choose between options and therefore ranking them. That's the single distinctive feature between NPCs and main characters: ability to have preferences.
The author of the article also demonstrated a preference: according to certain criteria of moral obligation they decided for themselves that it's better to "do something because you feel like doing it, not because you feel like you have to."
Again, to manifest such preference you have to be the main character and not an NPC.
Only non-NPC can decide to what degree that want to be like an NPC and what meaning they put into it. NPCs don't have ability to put meaning into things or display preference.
be an npc. drive a boring car—who gives a fuck? have a boring job. do nothing after work. why do you have to do something after work? do something because you feel like doing it, not because you feel like you have to.
We are all someone else's NPC. Even the worldwide famous movie stars. Even the billionaires.
My 11 y/o daughter loves the concept: there's this guy, he always walk his dog at the same hours. We always see him in the neighborhood: same route, same hours, same dog (obviously). And we just call him "the NPC". And seeing the NPC is something for us: if one of us sees it, we mention it to the others. But we always keep in mind that every single one of us are someone else's NPC.
Just to be clear: we're not making fun of the NPC. And we're totally okay with others calling us NPCs.
> be an npc. drive a boring car—who gives a fuck?
Or, you know, don't give a fuck and drive the car you want to drive: a boring car, or an old wreck (which can be either boring or not), a 2CV [1] (a friend drives one --and the same one-- daily since... 35 years), a Toyota Corolla, a Porsche 911... Whatever the heck you feel like owning. For you, not for what the others think.
Zhuangzi kept hold of his fishing rod and did not turn around. He said, “I have heard that in Chu there is a sacred turtle that has been dead for three thousand years. The king keeps it wrapped in cloth, enclosed in a box, and stored in the ancestral temple.
“Now, would this turtle rather have died and left its bones behind to be honored, or would it rather be alive, dragging its tail through the mud?”
The two officials replied, “It would rather be alive, dragging its tail through the mud.”
Zhuangzi said, “Then go away. I too will drag my tail through the mud.”
The truth is that after the brief initial relief of excusing yourself from being anything at all, you'll end up in a deep depression. It's a naive and immature fantasy.
Remove all electronics from your life, they are a constant nervous system stimulator that has prevented you from truly relaxing into a state of repair. Then introduce responsibilities into your life, start small. We are wired to be needed, wanted, useful, accountable, social. You're just stressed out.
The text does not, for instance, encourage not having a job. It also does not encourage being nothing at all. Being nothing special is quite different.
Recommended movie: perfect days https://youtu.be/wqUT9hQd1XM?is=v1x85FdKOK_zfu60
Related, I would also recommend the book "The courage to be disliked"
Escapism. You SHOULD feel like you have to do some stuff. Our bodies are always aiming to relax, because conserving calories is an extremely effective survival method. We are hardwired to do nothing, in order to escape the burden of instead doing something.
This word keeps coming up, coupled with things unrelated.
The OP isn't saying "do nothing". He's saying "do what you want to do". If he wants to study mathematics, that's neither escapism nor "doing nothing".
obviously not.
Gregor: It would be nice to do something.
Sam: We are doing something. We're sitting here, waiting.
"Ronin", 1998
Personally I enjoy listening to the birds with a book in my hands.
On my HN!? Surprised pikachu
Surprised pikachu :OOOO
So status quo lol?
In the real world, stasis gets you killed. Someone is paid hundreds of thousands of dollars (maybe millions) to find out if you can be made to pay more in rent, accept higher air fares or hotel fees, work longer hours, or accept lower wages. You can’t choose not to be part of the war. You either fight and accept intolerable stress, or you don’t fight and you still accept intolerable stress.
Arguably a reason most everyone found the early internet/web so awesome: it wasn't as commoditized into feeds and platforms. You were an adventurer on an undiscovered planet, a secret life beside the boring real one and just did your thing. It's how most of us ended up here, anyhow.
Maybe, but that could also be because of autism, trauma or some other disability
And maybe the author just wants to feel heard, get others to comment on their experiences, be vulnerable in public (which btw can be pretty stressful too), and connect with their community
That’s a stretch and in realm of pure speculation.
A blacksmith is useful for society and for himself. It’s a profession and it’s not anything. OP’s point is that profession compared to chasing dragons. I’m tired of chasing dragons and very happy focusing on my own life.
it's the age old advice of "dont give a fuck" dressed up in some modern terminology ("npc")
When AI eventually takes nearly ALL jobs, that will be a quite difficult thing.
To the extent that this post is meant to be inspiring, it only works if you're an NPC in a static world that has no real consequences - where you actually can live your life in a static loop because nothing will change.
When the metaphorical dragon comes to burn down your village, are you going to shrug and go back to looping your hammer_nail_03 animation?
The blacksmith tasks the protagonist to get a Dragon's Teeth or whatever and pay 100 Golds in return(never played TES, sorry if this isn't a good example). The player has no control over the blacksmith; the blacksmith is in full control of the situation. The blacksmith is an NPC. The protagonist is the player. But then some thinks the blacksmith must be the player, I suppose. The fact that this sometimes seem to happen almost puzzles me.
Probably not totally relevant, but a several years ago I was out for one of my best friend's very low-key bachelor party (just a few friends/family members bar-hopping, no strip clubs). We went to a bar that was recommended by one of us and the dude who greeted us was so insanely charismatic that I assumed he was someone my buddy knew and was this later joiner to the party or something. I asked my friend, "Do you know this guy?" and, you kinda have to know his humour, but he replied, "No, he's an NPC." He was not insulting the guy (in fact I think he may have even said "non-playable character" in full) just saying, "Nope, not with us," and ya... I laughed... like, really hard. Needed recovery time.
I don't know the point I'm trying to make.
That made chuckle! Not to the point of needing recovery time, but still. Thank you for sharing the story. I can’t help you get to the point you were looking for, but I enjoyed it nonetheless.
viewing npc as a category of person is inherently an ego driven, narcissistic way of looking at things. It is a viewpoint that lacks a theory of mind.
This essay implicitly supposes that the npc has a mind + motivations and that those motivations are more important to the npc than the player character. I'd extend it to say that if you are an npc you are a player character; you're just in a different game. Village Blacksmith Simulator, where you make horshoes, fend off pickpockets and sometimes a hero's dragon fight flattens your shop and you start over.
The flaw is assuming the player character is always the same.
It's a great insult, because it is usually used to describe someone whose viewpoint is basically a brainwashed and braindead pre-programmed one (either through upbringing or other things) and clearly demonstrating a lack of self-conscious critical thought.
Your life isn't scripted. If have the option to not ignore the dragon. You can work with your town to setup a watch and places to flee to when the dragon is coming (even if only 50% make it that is an improvement). You can as a town fund adventures to kill the dragon. You can move to a town where there are no dragons. There are probably other options that I haven't thought of.
You should not ignore politics. You need to understand the trade offs. You should plan for what is happening. Russia is at war with Ukraine - things like that can happen to you as well. You should understand enough to have an informed decision on how much to prepare... Maybe you need to build a bomb shelter, maybe not, but you should know in time to build one.
Which is part of my point. Don't live alone. You live in a community of people. You need to engage with your community to prepare for that dragon.
That doesn't mean don't go play with your kids or whatever. Do that too. But also prepare for life in ways that you can prepare because you live with other people
You can, in fact, do this. Just because you prefer to be helpless doesn't mean that's the only option.
Just live your life however you want, you only get one, and it’ll be brief.
To care about the world and the people in it is human. To numb yourself to that is self-deception, and to advocate for that is harmful.
Justify that
You don't have to save all the rhinos, defeat every poverty, slay every social cause or overthrow every tyranny. If anything it's arrogance to assume you can, or even should - that your specific brand of saving anything is even correct.
If you look at most people that do well for themselves and have good lives, they live narrow focused lives in domains they care about. They're very much the main characters of their own lives, but also recognize there are other characters running around doing their own things as well.
I think using the term NPC would be more apt if you're referring to someone that's purely on autopilot and not making any effort to ensure that they're leading a life that is meaningful to them.
even George, perhaps the most boring and least reactive person you've ever read about or met, would just laugh at the goal of being "entirely unfazed by everything happening around you." Even he falls in love, experiences great joy and brutal heartbreak, finds his own small ways of making an impact, makes peace with difficult things. For a character who supposedly does nothing important, he does a hell of a lot.
Good luck, I guess!
the gist of the post is "do something because you feel like doing it, not because you feel like you have to." and "the goal is to just do your own thing.".
it is not "never let anything affect you ever, then die".
So basically, a main character life, the life of a player. A player can even choose not to play the game, and it isn't their whole world.
The reason this post is incendiary is due to their overwrought metaphor which ultimately works quite poorly, if at all.
Plus, it reads like a 15 year old's diary entry.
>Plus, it reads like a 15 year old's diary entry.
okay?
But given that you are posting passive-aggressive "okay?"s to my explanation while purporting that you don't understand the comments while alluding to the notion that you do understand exactly why...makes me think you are just a troll, or worse.
not trolling, just found it to be an odd thing to add on. none of the other comments that i read at the time of my comment, except yours, brought up the age of the author.
i typically try to avoid using age as an insult. i find it rude. you don't, apparently.
(out of curiosity, what is the "worse" thing you think i am?)
They try to reign it back in at the end with “goal is to do your own thing” but the examples given, and really NPCs in general, are the antithesis to that.
Ironically, the NPCs are designed to do exactly what they are supposed to with no free will at all. I have programmed you to do this, and thus you shall.
I think the author lost the plot.
they stretched an imperfect metaphor. i think that's forgivable. the piece, as a whole, is (as they say) a retelling of stoicism.
You can do and be absolutely anything or anyone you want. Just gotta bear the consequences and that’s it.
Wanna live a homely life surrounded by loved ones? Go do it! Nobody is stopping you. Wanna galivant around the world having adventures with no roots? You can!
And when you meet a local npc bartender on your adventures, you’re just another rando tourist npc. It’s great
"We're all someone else's NPC".
Life’s funny that way. You can’t predict what an individual will do and yet predicting what a crowd will do is so easy we have entire engineering and social disciplines based on manipulating crowd behavior.
I know our society is ignorant of the classics, but given recent cinema, I'm not sure you need to explain who Odysseus is ;)
https://theonion.com/unambitious-loser-with-happy-fulfilling...
Arjun is not detached. He is doing battle. In fact he is doing the battle he is supposed to be doing even though his relatives are aligned on the other side.
The whole lesson is to exercise your agency to achieve what you are supposed to be doing, despite what's happening.
This just sounds like mental exhaustion as mentioned. The internet exposes us to thousands of opinions on how to live, so those terminally online get information overload and analysis paralysis. I don't think the answer is to give up trying or just settle into a boring life. Then people write these snarky blogs as a coping mechanism. Personally, I think navel gazing and these shocking, screw-the-world articles are just ways to live comfortably inside your head. It's addictive to write shocking, against-the-current stuff and get reactions, and it feels like you are affecting your life. But most of the time I think it's performing for yourself.
Adding the 1001th random opinion and being a hypocrite: go offline more, interact with real people and you'll realize life is actually fine and enjoyable. Natural dopamine and serotonin. It's easy to fall into anhedonia or apathy as a safety response to information overload. Having a boring, soul-crushing job on purpose is not good advice, nobody should intentionally spend huge parts of their years on Earth like that. Making your life enjoyable through effort in the real world is not a bad thing.
this is an incredibly stressful time to be alive. i think i'm moderately ambitious and so i grind at my early stage startup and enjoy the work most days. but sometimes i also think it'd be nice to just have a bakery in a middle-sized town somewhere without thinking too much about politics. and just living my life with its ups and downs, but without the daily / hourly emergencies that come with being on the internet nowadays.
The blacksmith from Skyrim is a great example because along comes a player, puts a bucket on your head and steals all your stuff without any complaints.
The key is consciously making that choice. What people don't want is to be forced into a way of living by others. People can accept what they have a hand in discovering and choosing.
As the type of person with a more "life is like playing pokemon, if you make an effort to talk to everyone, you'll have more fun and they'll help in unexpected ways" vibe, I just don't get it.
That's not a life lived, I'd sooner log out.
I get from this “you cannot have expectations of me, because I’m an NPC, so stop the judgement because I cannot change what I am. It’s in my programming.”
Like, not really anything else. I cannot handle failing to meet expectations (regardless of where they come from, who is seemingly imposing them, or really anything related to expectations at all) so I just absolve myself from having any.
— Guy
https://www.imdb.com/title/tt6264654/
If I do not see progress being made, I know that if I do not change what I am doing (or measure in smaller increments) again, I may head for depression.
Even crappy odds are an acceptable challenge, when I compare to what I imagine is an NPC/don't give a hoot outlook.
NPCs immitate life, but very pourly. Do not take them as an inspiration.
Don't try to ignore the world around you as it is the direct opposite of a game world which is static.
Real life is dynamic, changing and if you behave as an NPC for a long time, you are going to have a bad time eventually
https://www.youtube.com/watch?v=J9BFGlCPS8I
Why try hard when you can just skate by?”
It's not about being a main character in the world--it's about being a main character in your own life.
“Make it your goal to life a quiet life, minding your own business and working with your hands, just as we instructed you before. Then people who are not believers will respect the way you live, and you will not need to depend on others.”
https://signalundefied.bearblog.dev/everything/
https://signalundefied.bearblog.dev/is-it-meaningless-to-apo...
you don't know what you got (til it's gone)
reject game metaphors
accept that your life is what you make of it
reject every possible demand on your energy that does not bring you joy (there will be compromises; weigh them)
eat the rich
https://youtube.com/watch?v=z_h8NNQ842I
Obviously. People have reasons for buying cool cars or socializing after work. But if you don't have a reason to do something aside from a vague idea of "this is just what people do", then doing it anyway would be considered NPC behavior. You're just blindly following programming without even understanding the purpose of that behavior.
Instead of striving to shut your brain off, you should strive to actually use it. Think about what desires people have that cause them to take those actions. List them out. Do any of those desires apply to you? If not, then go ahead and stay home.
As an immigrant I can't vote anyway so why read about politics every day.
Now I'm just happy about life.
(Note I’m not directing this at the author necessarily, just people who do actually engage with this concept as if it is serious/real)
Albert Camus.
The author of the article also demonstrated a preference: according to certain criteria of moral obligation they decided for themselves that it's better to "do something because you feel like doing it, not because you feel like you have to."
Again, to manifest such preference you have to be the main character and not an NPC.
Only non-NPC can decide to what degree that want to be like an NPC and what meaning they put into it. NPCs don't have ability to put meaning into things or display preference.
That's just being an adult.
In the US, if you are not part of the Epstein class. You are the help. Or in this author’s pose, "an NPC."
One day, NPCs will wake up and give a fuck about other people and the environments that allow for the NPC life to begin with.
Until then, they're just here to keep feeding the oppression machines.
My 11 y/o daughter loves the concept: there's this guy, he always walk his dog at the same hours. We always see him in the neighborhood: same route, same hours, same dog (obviously). And we just call him "the NPC". And seeing the NPC is something for us: if one of us sees it, we mention it to the others. But we always keep in mind that every single one of us are someone else's NPC.
Just to be clear: we're not making fun of the NPC. And we're totally okay with others calling us NPCs.
> be an npc. drive a boring car—who gives a fuck?
Or, you know, don't give a fuck and drive the car you want to drive: a boring car, or an old wreck (which can be either boring or not), a 2CV [1] (a friend drives one --and the same one-- daily since... 35 years), a Toyota Corolla, a Porsche 911... Whatever the heck you feel like owning. For you, not for what the others think.
[1] https://en.wikipedia.org/wiki/Citro%C3%ABn_2CV