Jurassic Park computers in excruciating detail

(fabiensanglard.net)

222 points | by vinhnx 3 hours ago

24 comments

  • kalleboo 2 hours ago
    > It is unclear how Jurassic Park crew got their hands on a Motorola Envoy

    The head of frogdesign (Hartmut Esslinger) ended up running into Spielberg on a plane and showed it to him. The one in the movie is an original mockup.

    Source: https://www.therpf.com/forums/threads/jurassic-park-tablet-d...

    Discussion: https://news.ycombinator.com/item?id=46752261

  • kalleboo 1 hour ago
    > Some code associated with Nedryland is visible on screen. It looks like actual source code[9] with Classic Mac OS API functions calls

    The source code shown is example code included with the Macintosh Programmers Workshop, Apple's original IDE for the Mac. Originally sold as a separate product, eventually it was provided on the Developer CDs and then as a free online download as serious developers had moved to CodeWarrior. https://en.wikipedia.org/wiki/Macintosh_Programmer's_Worksho...

    One of the windows shows the example for how to make a HyperCard XCMD and the other one looks like an MPW script for using Apple's Projector source control.

    edit: Found the files in question in a copy of MPW 3.1. Line endings have been converted from CR to LF and the character set from MacOS Roman to UTF-8 to display easily in modern browsers

    MPW 3.1:Examples:HyperXExamples:Reduce.p https://kalleboo.com/linked/Reduce.p.txt

    MPW 3.1:Examples:Examples:CheckOutActive https://kalleboo.com/linked/CheckOutActive.txt

    MPW 3.1:Examples:Examples:DerezPict https://kalleboo.com/linked/DerezPict.txt

  • gdubs 1 hour ago
    It was indeed a Thinking Machines CM-5 — Nedry actually mentioned them in his line about how Hammond wouldn't be able to find anyone "anybody who can network 8 connection machines".

    An actual assembled CM-5 actually cost closer to a million dollars.

    But, from what I remember the one in the control room is a shell. In the CM-1 and CM-2, the LEDs were actual status indicators on the processors, which Tamiko Theil and the other designers had the engineers move to be at the edge of the boards, so that they'd shine through the case. Super cool.

    But by the CM-5, they were run off a simple microcontroller.

    They went bust not long after this movie.

    I made a YouTube video on the history of the Connection Machine – it was a lot of work, and if you're interested in this sort of thing I think you'll enjoy it:

    https://www.youtube.com/watch?v=GaNuVR75cwY

    • sosuke 49 minutes ago
      I had no idea Thinking Machine was a brand! I just thought they were "thinking machine super computers" another way of saying "artificial intelligence super computers" or "machine learning" (dunno if ML was around then :shrug:)
    • Mistletoe 37 minutes ago
      It’s so lame they changed the LEDs to meaning nothing.
  • rakel_rakel 1 hour ago
    What a great post! I would love to read more of these for other films.

    > Everything in the set was real. We couldn't fake any of it, because audiences are so sophisticated now in their knowledge of computers. > ... > - Cory Faucher (Special Effects Coordinator)

    This sentiment seems to run throughout the movie, and I believe it's why it's held up so well in terms of visuals, I don't think it would have aged nearly as well as it has if more CGI (or other ways of "faking" things) had been been used.

    As for the question (in <references[9]>):

    > Some code associated with Nedryland is visible on screen. It looks like actual source code[9] with Classic Mac OS API functions calls.

    That looks like old Pascal, and since the window has MPW (Macintosh Programmers Workshop) in the title, that's probably it?

  • JeremyHerrman 22 minutes ago
    > This machine specs reminds me of how awful '90s laptop screens, based on a passive matrix, were. Definitely something I don't miss from that era.

    While the 1991 Apple PowerBook 100 did have a passive matrix display, the machine it was based on, the Macintosh Portable from 1989, had a crisp active matrix running at 640×400 (even higher resolution than the compact Macintosh desktops with 512×342).

    Interestingly Apple tasked Sony with designing the PowerBook 100 by taking the Macintosh Portable and slimming it down as much as possible. They shaved over 10lbs by moving away from the lead acid battery, dropping the floppy drive, and moving to a passive matrix display.

  • sedatk 15 minutes ago
    When I watched Jurassic Park when it came out, I got so enamored with the computers in the movie, especially the SGI, that I adjusted the looks of our DOS GUI library[1] so it would look more like it. (I had already a liking to OSF/Motif then)

    [1] https://github.com/ssg/fatalvision

  • mrpippy 2 hours ago
    Also, SGI keyboards never used ADB. Indigo-era SGIs used a mini-DIN keyboard/mouse, but it was proprietary. They were PS/2 starting with the Indigo2 and Indy.
  • nanolith 51 minutes ago
    How am I only now seeing that Nedry's SGI monitor had a picture of J. Robert Oppenheimer on it with a scrawled message, "Beginning of Baby Boom"?

    What an oddly specific Easter egg.

  • smaili 2 hours ago
    It had a Motorola 68000 processor at 16 MHz, 2–8 megabytes (MB) of RAM, a 9-inch (23 cm) monochrome backlit liquid-crystal display (LCD) with 640 × 400 pixel resolution, and the System 7.0.1 operating system.

    A single mp3 would be more than the entire memory, let that sink in :)

  • yoyohello13 2 hours ago
    I re-read the book recently and it was really fun to read about the tech now. The descriptions of how difficult it was to build a database that could handle storing 3bil base pairs, which is trivia now. Probably the most sci-fi part of the book, they had image recognition tech so advanced it could track individual dinosaurs from arbitrary video angles alone.

    Also, Nedry got absolutely shafted by Hammond in the book. Nedry describing the difficultly in building a complex system with minimal requirements had me sympathizing, lol.

    • jambalaya8 2 hours ago
      Crichton was frighteningly good as a prognosticator and futurist. Certainly for a writer with a medical degree. He fought the good fight, trying to inculcate caution. Most of his books (even from the seventies) hold up surprisingly well until the early 2000s. They got a bit weird by 2006. But then so did our ideas of future tech.
      • yoyohello13 47 minutes ago
        It was kind of scary how prescient Jurassic Park was. Just swap genetics for AI and his warnings are incredibly applicable to modern times.
  • superxpro12 23 minutes ago
    Im curious how they got the digital version of Jaws to play on a computer in... 1992?
    • MomsAVoxell 13 minutes ago
      Well, you know, a computer had to have been involved in that digital version of Jaws ..
  • sswn 1 hour ago
    This is why I love the internet! Thank you to the author for taking the time!
  • albert_e 1 hour ago
    Is there a behind the scenes detail on Jurassic Park branding and logo? I love how well they planned it ahead and wove that into every thing we see across the park.
  • yjftsjthsd-h 2 hours ago
    Generally full marks on realism, but I have to ask: Is a combination of SGI and old school macs a sensible platform for running a park? I guess if the macs can get on an appropriate network then they could at least send control commands, but they feel like an odd fit compared to the UNIX™ boxes.
    • dlcarrier 10 minutes ago
      Canonically, John Hammond spared no expense.

      SGI and Apple computers didn't provide the most bang for the buck, or even the most bang, but they sure did use up the most bucks. Other than high prices, and the target market that goes with it, they couldn't have been more different.

      The SGI systems were 3D rendering beasts, with a significant portion of their hardware dedicated to the task, making them fast machines for any task, because of the underlying capabilities needed to support that 3D hardware, and they were stable because of the robust Unix operating system. The Apple computers ran on commodity 68040 and an OS that couldn't preempt the software running on it, so a crashed application would take down the whole system.

      A stock Amigo computer, at half the price of the Apple system, was just as capable, but supported better upgrades for live video processing. An IBM PS/2 computer running OS/2 would have had the stability of a Unix system, on lower-priced commodity hardware.

      If they needed the 3D capabilities of the SGI systems, that was the only option, but if they otherwise only wanted to mess around with video, Amiga computers would have been better than the Apple ones, at a lower price. If they needed something robust, where a user process couldn't crash the system, other Unix workstations would have worked just as well, at a lower price, and an OS/2 workstation would have also worked, at a much, much lower price. Also, there's a rational to having a video-capable Amiga computer along with a robust network-focused Unix or OS/2 workstation, but if you already have an SGI workstation at your desk, you wouldn't really need another computer.

      The computers make more sense for someone making movies than someone running an elaborate zoo, but considering how often characters in Michael Crichton's books are authors themselves, it makes sense that characters in his movies to have an affinity toward making movies, and buying the computers that would be used to do so.

    • LeoPanthera 2 hours ago
      The Macs won't old school at the time. They were high-end workstations for anyone who didn't need Unix and wanted a GUI that worked.
      • yjftsjthsd-h 1 hour ago
        Right. I just mean that macs running pre-Darwin Mac OS seem an odd choice.
        • MomsAVoxell 11 minutes ago
          They’re an odd choice now. Back then they would have made sense as a UI to the Unix machines.
      • jambalaya8 1 hour ago
        true. the book was written before Windows was released.
    • ColdStream 2 hours ago
      I used to work in an IT department that I called 'The Onion'. That's because the further into the room you went the older the systems got. It was a mix of almost anything you could think of in the mid 90's thru to mid 2000's. The oldest machine was some SGI thing.

      So you would be surprised but also, it meant there were a lot of grey beards keeping the whole thing running.

    • RodgerTheGreat 2 hours ago
      A Quadra 700 could run A/UX 3.0 or higher, which would make it relatively pleasant for the macs and unix workstations to interoperate (provided you spared no expense).
    • yellowapple 1 hour ago
      Macs probably would've been a reasonable choice for all the administrative/office tasks (emails, spreadsheets, presentations, all that jazz), leaving the heavy lifting to the IRIX boxen. Probably would've also been the typical first choice for GUI-driven applications (like NedryLand).

      But I wasn't quite alive yet in 1991 (let alone administering IT deployments for biolabs and theme parks colocated on remote tropical islands), so what do I know lmao

      • bjelkeman-again 1 hour ago
        The Jurassic park crew supposedly had a lot of money, and I would argue that any computer nerd, at the time depicted, would have gone with that combo. SGI for Unix and the power and Macs for admin. I would have.
        • ColdStream 38 minutes ago
          Pretty much. This was at the period where Macs were in an unfortunate middle ground. Still great at UI heavy stuff but not hitting the higher performance of top end machines or the low price of PC's. They still had a decent place in Office settings, education and libraries but that was about it. Of course after Windows 3 came along in 1990 the UI advantage started to erode but wasn't quiet there yet by the time this movie came along.
    • kalleboo 1 hour ago
      In addition to A/UX, there were X window servers for classic Mac OS, with the companies making them selling it as a cheaper alternative to get a graphic UNIX terminal
    • jambalaya8 2 hours ago
      I can see the SGI machines. Those were top of the line things (though sort of more for rendering...). The macs seem weird. I still remember wondering if he meant svr3 or svr4.
      • yjftsjthsd-h 1 hour ago
        Right - if it was all SGI, or even a mix of unix workstations, I wouldn't have blinked. It's just the macs that throw me.
        • jambalaya8 1 hour ago
          Same. I'd have chosen some of those new Xerox Parc bad boys.
  • tikimcfee 2 hours ago
    And I was worried I wasn't going to have anything to read tonight.
  • aboardRat4 1 hour ago
    It's a shame that HPE doesn't make graphics workstations any more.
  • ColdStream 2 hours ago
    And yet again I am reminded of how SGI was so far ahead of the graphics game and yet was absolutely demolished because others could see the potential for domestic add-on cards when SGI was focusing on entire work stations.

    3DFX and Nvidia ultimately put them out of business.

    • corysama 45 minutes ago
      I’m not a scholar of the fall of SGI. But, I’m sure it has been documented in detail.

      AFAICT, SGI was a textbook Innovator’s Dilemma case with an expensive enterprise product that’s hard to give up in the face of cheap, low-margin competition.

      • JSR_FDED 1 minute ago
        This is true. I was at SGI, and their entire business was optimized to serving the needs of very sophisticated customers who were themselves pushing the envelope. Absolutely great customers to work with. But SGI’s DNA couldn’t adjust to the low margin high volume consumer space.

        They built an incredible Windows NT system (for the time) but couldn’t keep up with the 6 month release cycle their competitors were on.

        SGI was an incredible place to work while it lasted.

      • ColdStream 33 minutes ago
        Spot on. They had the tech advantages but the high margins of full work stations blinded them to the changing winds in the industry.

        I remember at the time seeing some folks blown away that they could do SGI like stuff on a PC with a $199 add on card. It wasn't identical but it was close enough and you didn't have to switch to out of the Windows ecosystem. That kind of scaling and software inertia is just too hard to compete against.

  • ChrisArchitect 52 minutes ago
    Related 9 days ago:

    Starring the Computer

    https://news.ycombinator.com/item?id=48796093

    and the Jurassic Park (1993) page there: https://www.starringthecomputer.com/feature.php?f=11

  • ChrisArchitect 55 minutes ago
  • haunter 1 hour ago
    Another good Jurassic Park content is this filming locations video. Almost everything can still be visited today https://youtu.be/34r8Ypxzkk4
  • KasianFranks 2 hours ago
    Guess my OS?
    • bfung 1 hour ago
      “It’s a Unix system. … I know this” XD

      Back in the days when it was an MS-DOS world…

      • ColdStream 31 minutes ago
        Just wouldn't have hit the same.

        "It's a DOS system... I need to edit the config.sys because the mouse driver has taken up too much base memory and I need to configure EMM386."

        "Oh great! Is this HDD Master or Slave? Where are my tweezers, I need to swap the jumper!"

    • ButlerianJihad 1 hour ago
      plan9, obviously, philistine!
  • JCattheATM 1 hour ago
    [dead]