C++26 Shipped a SIMD Library Nobody Asked For

(lucisqr.substack.com)

59 points | by signa11 2 days ago

4 comments

  • jandrewrogers 2 hours ago
    I have written a lot of SIMD for both x86 and ARM over many years and many microarchitectures. Every abstraction, including autovectorization, is universally pretty poor outside of narrow cases because they don’t (and mostly can’t) capture what is possible with intrinsics and their rather extreme variation across microarchitectures. If I want good results, I have to write intrinsics. No library can optimally generate non-trivial SIMD code. Neither can the compiler. Portability just amplifies this gap.

    I think a legitimate criticism is that it is unclear who std::simd is for. People that don’t use SIMD today are unlikely to use std::simd tomorrow. At the same time, this does nothing for people that use SIMD for serious work. Who is expected to use this?

    The intrinsics are not difficult but you do have to learn how the hardware works. This is true even if you are using a library. A good software engineer should have a rough understanding of this regardless.

    • mgaunard 1 hour ago
      For me the main issue is that if you're serious about SIMD, you need to use a state-of-the-art library and can't rely on some standard library whose quality is variable, unreliable, and which is by design always behind.
      • jandrewrogers 1 hour ago
        For some algorithms you have to compromise the data layout for compatibility across the widest number of microarchitectures by nerfing the performance on advanced SIMD microarchitectures working on the same data structures. There really isn’t a way to square that circle. You can make it portable or you can make it optimal, and the performance gap across those two implementations can be vast.

        In the 15-20 years I’ve been doing it, I’ve seen zero evidence that there is a solution to this tradeoff. And people that are using SIMD are people that care about state-of-the-art performance, so portability takes a distant back seat.

        • mgaunard 49 minutes ago
          For Boost.SIMD (which is what became Eve), a large part of what we did to tackle those problems was building an overload dispatching system so that we could easily inject increasingly specialized implementations depending on the types and instruction set available, in such a way that operations could combine efficiently.

          That, however, performed quite poorly at compile-time, and was not really ODR-safe (forceinline was used as a workaround). At least one of the forks moved to using a dedicated meta-language and a custom compiler to generate the code instead. There are better ways to do that in modern C++ now.

          We also focused on higher-level constructs trying to capture the intent rather than trying to abstract away too low-level features; some of the features were explicitly provided as kernels or algorithms instead of plain vector operations.

        • mattip 1 hour ago
          NumPy has a whole dispatch mechanism to deal with the tradeoffs. The main problem is code bloat: how many microarchitectures are you going to support with dispatch at runtime?
    • cortesoft 1 hour ago
      Is this a technical impossibility or just it hasn't been done yet? Could a library support generating intrinsics for a large set of architectures?
      • jandrewrogers 45 minutes ago
        The full scope of what SIMD is used for is much larger than parallelizing evaluation of numeric types and algorithms.

        For example, it is used for parallel evaluation of complex constraints on unrelated types simultaneously while packed into a single vector. Think a WHERE clause on an arbitrary SQL schema evaluated in full parallel in a handful of clock cycles. SIMD turns out to be brilliant for this but it looks nothing like auto-vectorization.

        None of the SIMD libraries like Google Highway cover this case.

      • loeg 1 hour ago
        Google Highway gets mentioned in the article.
      • mattip 1 hour ago
        There is google’s highway, that provides an abstraction layer. It is used by NumPy.
    • mpyne 1 hour ago
      > I think a legitimate criticism is that it is unclear who std::simd is for.

      I think it's for people like me, who recognize that depending on the dataset that a lot of performance is left on the table for some datasets when you don't take advantage of SIMD, but are not interested in becoming experts on intrinsics for a multitude of processor combinations.

      Having a way to be able to say "flag bytes in this buffer matching one of these five characters, choose the appropriate stride for the actual CPU" and then "OR those flags together and do a popcount" (as I needed to do writing my own wc(1) as an exercise), and have that at least come close to optimal performance with intrinsics would be great.

      Just like I'd rather use a ranged-for than to hand count an index vs. a size.

      > People that don’t use SIMD today are unlikely to use std::simd tomorrow.

      I mean, why not? That's exactly my use case. I don't use SIMD today as it's a PITA to do properly despite advancements in glibc and binutils to make it easier to load in CPU-specific codes. And it's a PITA to differentiate the utility of hundreds of different vpaddcfoolol instructions. But it is legitimately important for improving performance for many workloads, so I don't want to miss it where it will help.

      And even gaining 60, 70% of the "optimal" SIMD still puts you much closer to highest performance that the alternative.

      In the end I did end up having to write some direct SIMD intrinsics, I forget what issue I'd run into starting off with std::simd, but std::simd was what had made that problem seem approachable for the first time.

      • jandrewrogers 1 hour ago
        You raise some good points. I think a lot about how to make SIMD more accessible, and spend an inordinate amount of time experimenting with abstractions, because I’ve experienced its many inadequacies.

        The design of the intrinsics libraries do themselves no favors and there are many inconsistencies. Basic things could be made more accessible but are somewhat limited by a requirement for C compatibility. This is something a C++ standard can actually address — it can be C++ native, which can hide many things. Hell, I have my own libraries that clean this up by thinly wrapping the existing intrinsics, improving their conciseness and expressiveness for common use cases. It significantly improves the ergonomics.

        An argument I would make though is that the lowest common denominator cases that are actually portable are almost exactly the cases that auto-vectorization should be able to address. Auto-vectorization may not be good enough to consistently address all of those cases today but you can see a future where std::simd is essentially vestigial because auto-vectorization subsumes what it can do but it can’t be leveled up to express more than what auto-vectorization can see due to limitations imposed by portability requirements.

        The other argument is that SIMD is the wrong level of abstraction for a library. Depending on the microarchitecture, the optimal code using SIMD may be an entirely different data structure and algorithm, so you are swapping out SIMD details at a very abstract macro level, not at the level of abstraction that intrinsics and auto-vectorization provide. You miss a lot of optimization if you don’t work a couple levels up.

        SIMD abstraction and optimization is deeply challenging within programming languages designed around scalar ALU operators. We can’t even fully abstract the expressiveness of modern scalar ALUs across microarchitectures because programming languages don’t define a concept that maps to the capabilities of some modern ALUs.

        That said, I love that silicon has become so much more expressive.

      • duped 48 minutes ago
        > it's a PITA to differentiate the utility of hundreds of different vpaddcfoolol instructions

        This is one complaint I toss back at Intel and AMD.

        If an instruction/intrinsic is universally worse than the P90/P95/P99 use case where it's going to be used to another set of instrinsics, then it shouldn't exist. Stop wasting the die space and instruction decode on it, if not only the developer time wasted finding out that your dot product instruction is useless.

        There are a lot of smart people that have worked on compilers, optimized subroutines for LAPACK/BLAS, and designed the decoders and hardware. A lot of that effort is wasted because no one knows how to program these weird little machines. A little manual on "here's how to program SIMD, starting from linear algebra basics" would be worth more to Intel than all the money they've wasted trying to improve autovectorization passes in ICC and now, LLVM.

    • synergy20 48 minutes ago
      what about Google highway project?
    • paulddraper 1 hour ago
      > I think a legitimate criticism is that it is unclear who std::simd is for

      It's for people that don't use SIMD today.

      SIMD is hard, or at least nuanced and platform-dependant. To say that std::simd doesn't lower the learning curve is intellectually dishonest.

      ---

      Despite the title, the primary criticism of the article is that the compilers' auto-vectorizers have improved better than the current shipped stdlib version.

      • jandrewrogers 53 minutes ago
        My criticism could mostly be summarized similarly. The scope of what a portable std::simd can do is almost exactly the scope that you would expect auto-vectorization to subsume over time. SIMD, to the extent it is covered by std::simd, is the part of SIMD that should be pretty simple to learn.

        There isn’t an obvious path to elevate it above what auto-vectorization should theoretically be capable of in a portable way. This leads to a potential long-term outcome where std::simd is essentially a no-op because scalar code is automagically converted into the equivalent and it is incapable of supporting more sophisticated SIMD code.

    • kent-tokyo 44 minutes ago
      [dead]
  • magicalhippo 1 day ago
    The linked[1] "six reasons to use std::simd" was just what I needed after a long week. Hilarious!

    [1]: https://github.com/NoNaeAbC/std_simd

    • AlotOfReading 2 hours ago
      That certainly convinced me. When I was doing my taxes recently and had to watch those forced loading animations, I kept asking myself "why can't my compiler do this?" Thanks to std::simd, now it can!
    • mgaunard 1 hour ago
      isn't that just QoI issues? There's a reason why the libstdc++ folks labelled their implementation as experimental.
  • mgaunard 1 hour ago
    I made the first proposal to the C++ standard committee to introduce SIMD in 2011, before Matthias Kretz got involved with his own version (which is what became std::simd). This was based on what eventually became Eve (mentioned in the article).

    Back then, it was rejected, for the same arguments that people are making today, such as not mapping to SVE well, having a separate way to express control flow etc.

    There was a real alternative being considered at the time: integrating ISPC-like semantics natively in the language. Then that died out (I'm not sure why), and SIMD became trendy, so the committee was more open to doing something to show that they were keeping up with the times.

    • rbanffy 1 hour ago
      To me it’s clear adding the ability to express intent to parallelise is the Right Thing. This is the only way the compiler can actually know what you want it to do.
    • AlotOfReading 1 hour ago
      Trying to abstract over SVE with a SIMD library is a bit of a fool's errand. The intended programming model is just too different from traditional ISAs, and there are algorithms that are nearly impossible to write efficiently for it. All the ones I've seen wrap it up as a bastardized fixed length ISA, and even ARM's own guidance basically recommends that approach.

      Frankly, the length agnostic stuff is a mistake that I hope hardware designers will eventually see the light on, like delay slots.

  • countWSS 43 minutes ago
    GCC already solved it: https://gcc.gnu.org/onlinedocs/gcc/Vector-Extensions.html The operations behave like C++ valarrays. Addition is defined as the addition of the corresponding elements of the operands. For example, in the code below, each of the 4 elements in a is added to the corresponding 4 elements in b and the resulting vector is stored in c.